4/2/2023 0 Comments Sketchup fill curved space![]() ![]() Use the Paint Bucket tool to sample (hint: modifier key) that newly projected texture and apply it to the curved surface.Right-click on the imported image and go to Texture > Projected (important!).Right-click on the image and go to Texture > Position to manipulate the texture so it’s positioned as you want it to be shown on the curved surface.Click once to choose the first anchor point, and a second time to finish the image placement.Begin by drawing a simple rectangular face (this is where you’ll import your image) that matches the size of the curved surface.Now, let’s take a look at how to manage a slightly more complex workflow: projecting textures onto complex surfaces. Go back to View > Hidden Geometry to turn that mode off.Use the Paint Bucket tool to sample that texture (hint: modifier key) and apply it to the remainder of the curved surface you wish to embellish.If needed, right-click on the image and go to Texture > Position to manipulate the texture.Note that your image will likely appear trimmed off – no worries! Click a second time on the top edge of that face to paint the image there.Click once on the bottom edge of the face where you want to position the image.Verify that “ Use As Texture” is the selected format and click “ Import”.Go to File > Import. and browse to your image file in the Import dialog box.Go to View > Hidden Geometry to reveal the polygon breakdown of the curved surface.Use the Select tool to access the geometry where you want to apply a texture (double-click to enter Groups/Components if needed).Here’s a step-by-step breakdown of the workflow in the video above: If you’ve already mastered the application of textures on flat faces, take a look at the two short videos below where I demonstrate the process of painting and projecting textures on more complex, curved surfaces. A well-textured SketchUp model is not unlike a well-crafted wine label, inviting you to explore its contents. Textures (aka materials) in SketchUp are really important because they perform the essential job of bringing your geometry to life. ![]() You are not limited to one slicer program, and you can check the results of another slicer such as Slic3r, Craftware or others.As I was cruisin’ around the wine shop a few night’s ago, admiring a particular wine label, I thought it was about time for a Skill Builder on the topic of mapping images to curved surfaces in SketchUp. It's not out of the question that there's a bug in Cura that's causing this problem. OnShape is another popular modeling program, but I have zero exposure to that one. TinkerCAD is very much like SketchUp and will give you better final results. ![]() Otherwise it will fill the holes over with one big flat face. The same can be said of a few other programs, but SketchUp really generates trouble when it comes to 3D models. You usually have to connect the edges of the tubes for the screws to each other before connecting one to the outside wall. SketchUp has a strong following primarily because it's rather easy to use. Build a large repetoire of different programs and get the best of all worlds. I'm a fan of OpenScad, but use Fusion 360, Meshmixer, Blender (only a tiny amount) and anything else I can utilize for model repair, creation and editing. You would also want to consider to learn a new program if you intend to perform such 3D modeling. If you don't want to check your STL file, attach it to your post and I'll take a shot at it. I'm fond of Meshmixer, but there are many others such as Netfabb with which I am less familiar. It's an unfortunate aspect of that program that it creates non-manifold models which creates troubles such as this.Ĭonsider to load your STL file into a program suitable for showing flaws (and repairing them) to determine where the failure points lie. I suspect, as I am wont to do, that your problem lies in the STL created by SketchUp. Here is a video of the layers according to Cura, and Cura clearly knows the gaps should be there: (The jacked up corners are due to the model warping a bit and no longer being in the right position for subsequent layers.) ![]() The empty areas are solid and filled in as if the center piece extended to the inner edges of that area. The two empty areas are shaded darker than the other empty areas of the build plate. I printed without a raft because my model goes to the max extent that my printer can print and I don't have room for a raft around the edges. The section that is filled, but shouldn't be, isn't a raft. Then I printed the model.Īll of the bottom layers of the model cover the entire space instead of leaving the two open gaps that should exist. I imported it into Cura and exported as gcode. I drew a fairly simple model in Google SketchUp. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |